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  • iOS app
  • Design system
  • Self‑initiated · 2026

Habit 66 is a habit tracker built around the idea that a habit takes about 66 days to stick — and that day 22 is where most people quit. One card per habit, one tap to check in, and a short journal note for the days worth remembering. The work below is the pass where the card became the whole product: colour, streak, last four days, and progress toward 66 all living in a single tile.

01Home and habit detail, side by side. The list is nothing but stacked colour — each habit owns a hue and a streak count, and the one you’re building leads with the number. Tapping through carries that colour into the detail screen, where the formation curve marks the hump at day 22.
02Two rounds of card redesign in one board. The card had to hold five things without feeling like a dashboard: title, streak, the one-line rule, the last four days as tappable pills, and progress to 66. Pale tints won over saturated fills — the ink stays readable and today’s pill can go dark to become the obvious target.
03A softer direction: high-key pillow tiles where every colour is derived from a single accent hue, so a new habit only needs one token. Habit strength reads as a 66-cell grid you can count. Both phones run identical markup — only the accent changes.
04Four textures for the final card — fine dots, hairline diagonals, soft bubbles, soft grid — each entering from the top-right and fading out before it reaches the content. Enough to make the tile feel like an object, quiet enough to survive five of them in a row.
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